Just in time for the New Year, we are releasing Playtest 20241228 with several important fixes and minor features:

Notable Changes

  • Saboteurs can now cloak while moving
  • Added delete area button to the map editor
  • Improved Battlefield News dropdown
  • Improved formatting of unit descriptions and encyclopedias
  • Fixed Dune 2000 not detecting installed music and videos
  • Fixed harvesters not always acting correctly with queued orders
  • Fixed a bug where the game window could glitch out on Windows 10
  • Fixed several crashes
  • And fixed a few other minor bugs

The Tiberian Dawn HD playtest can be downloaded here. Stay tuned for more updates and be sure to take part in the playtest. Don’t forget to share your feedback with us on our forum, community Discord server, or GitHub. Good luck on the battlefield, Commanders, and happy holidays!

Welcome back, Commanders!

After a whole year of development, the OpenRA team proudly presents Playtest 20241116. This latest installment elevates your OpenRA experience with enhanced visuals, new tools and improved performance across the board.

Enhanced Graphics

OpenRA now supports post-processing effects out of the box!

New Map Editor

Introducing the newly revamped Map Editor, designed with a modern interface and a cohesive design. We reimagined it to better align with your creative needs.

  • Draggable selections
  • Draggable actors
  • Measurement tools
  • A marker layer
  • A play button
  • And more!

New EVA Database

We added an encyclopedia to the Tiberian Dawn mod! This feature consolidates knowledge about units, structures, and technologies within the game.

Improved Support for HD Art Assets

The latest release has significantly improved support for HD art assets, offering faster load times and performance improvements for the “Tiberian Dawn HD” project. It is packaged as a separate release and can be downloaded here. This version remains multiplayer-compatible with the main 20241116 playtest.

Other Notable Changes

  • Game assets can now be installed from the Steam release of The Ultimate Collection
  • Switched to high-quality Dune 2000 assets adding extra visual polish
  • Added two Red Alert missions and improved the quality of many others
  • Red Alert and Dune 2000 balance changes
  • Skirmish options no longer reset between matches
  • Progress towards supporting additional languages in future releases

As always, the full changelog is available on GitHub if you would like to find out more. Don’t forget to share your feedback with us on our forum, community Discord server, or GitHub. We hope you’ll enjoy this newest installment of OpenRA! Good luck on the battlefield, Commanders!